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Post by mpendl on Sept 29, 2015 6:23:11 GMT -6
How do you beat Breakthrough as the Attacker?
Hammer and Anvil deployment. Defender gets VPs for static objectives, kill points.
Attacker gets VPs for running units off defender board edge, double points for Linebreaker.
Without spam, how would you win this game as the attacker? I appreciate any ideas!
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Post by tin tin on Sept 30, 2015 0:36:02 GMT -6
Free drop pods is a good start. Put your list in about nine of them, and splash down turn one and two in the enemy deployment zone. . . raise some hell, then run off the board. Leave the drop pods behind firing Str6 blasts as a 15 pt upgrade.
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Post by mpendl on Oct 1, 2015 20:51:27 GMT -6
So, here is the cut-and-pasted text. Sorry if this long, but it helps in the discussion.
tin tin: Here's how it might work with Free drop pods. Say you've got the Company. You've got nine drop pods. Each squad that leaves the table would be a total of 18 points average (d3 points each). The drop pods would be most certainly all destroyed by the end of the game (assaulted, krak grenades done), granting your opponent 9 victory points for kill points.
Then, your opponent is sitting on three objectives, getting three points each for them. That's nine points. You've just scored a TIE. Any more kill points (like for any forces from your company left on the table) or a few 1's on your d3 rolls and you'll lose the game with this tactic.
I dunno. Try to add it up or come up with a way to even make the drop pod army work. Its tough!
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